![]() Any assigned team colors will be used to display the nameplates for entities owned by other teams (npcs/vehicles) (only applicable if enemy nameplates are enabled in the client-side configuration). Any time a player switches team, all of his owned entities (npcs/vehicles/gates) and tiles (crafting blocks, worksites, others) that are team-aware will switch team with him. These entities and tiles store a reference to their owners name (not UUID), and use this reference to look up their owners team. Most entities and tile-entities in Ancient Warfare are owner and team-aware. ![]() Please see the Minecraft documentation for a list of these commands. Teams may be created/joined/left by using the vanilla scoreboard chat commands. ![]() Teams Ancient Warfare 2.x versions use the vanilla Scoreboard system for team management.
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